Fearless' Unigen Heaven 2.5 Competition!

Discussion in 'Science, Technology & Car Chat' started by fearless_fx, Apr 16, 2011.

  1. kontradictions

    kontradictions Well-Known Member

    Not quite. It also factors in how well we use our components. Stock for stock, my card would easily win but fear managed to overclock his enough to beat me.
     
  2. Well.... just saying..... there are i7's all over the place doing this test.... and i think my 4Ghz 920 w/ my ram OCed as well..... i think my GPU is the bottleneck.....



    DOO IT!
     
  3. kontradictions

    kontradictions Well-Known Member

    Progress...

    Heaven Benchmark v2.5 Basic


    FPS:38.2
    Scores:962
    Min FPS:23.7
    Max FPS:63.6
    Hardware

    Binary:Windows 32bit Visual C++ 1600 Release Mar 1 2011
    Operating system:Windows 7 (build 7600) 64bit
    CPU model:Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
    CPU flags:2653MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
    GPU model:AMD Radeon HD 6900 Series 8.831.2.0 2048Mb
    Settings

    Render:direct3d10
    Mode:1680x1050 8xAA fullscreen
    Shaders:high
    Textures:high
    Filter:trilinear
    Anisotropy:4x
    Occlusion:enabled
    Refraction:enabled
    Volumetric:enabled
    Tessellation:disabled
     
  4. fearless_fx

    fearless_fx Eugooglizer

    Hmm if that is with no overclock then i'm probably screwed lol
     
  5. kontradictions

    kontradictions Well-Known Member

    Very mild OC to just the GPU.

    Core: 800mhz -> 880mhz
    Memory: 1250mhz -> 1286mhz
     
  6. fearless_fx

    fearless_fx Eugooglizer

    up your memory to 1400
     
  7. kontradictions

    kontradictions Well-Known Member

    It shall be done. I'm just lazy as hell right now.
     
  8. Knoctur_nal

    Knoctur_nal |Force 10 from Navarone|

    16,563
    662
    29
    so the oc wars has begun.
     
  9. kenshin353

    kenshin353 Member

    9
    26
    0
    Heaven Benchmark v2.5 Basic

    Scores: 930
    FPS: 36.9
    Min FPS: 22.1
    Max FPS: 61.3

    Hardware

    Binary: Windows 32bit Visual C++ 1600 Release Mar 1 2011
    Operating system: Windows 7 (build 7601, Service Pack 1) 64bit
    CPU model: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
    CPU flags: 3005MHz MMX SSE SSE2 SSE3 SSSE3 HTT
    GPU model: AMD Radeon HD 6900 Series 8.841.0.0 2048Mb

    Settings

    Render: direct3d10
    Mode: 1680x1050 8xAA fullscreen
    Shaders: high
    Textures: high
    Filter: trilinear
    Anisotropy: 4x
    Occlusion: enabled
    Refraction: enabled
    Volumetric: enabled
    Tessellation: disabled

    Scores: 978
    FPS: 38.8
    Min FPS: 20.4
    Max FPS: 91.1

    Hardware
    Binary: Windows 32bit Visual C++ 1600 Release Mar 1 2011
    Operating system: Windows 7 (build 7601, Service Pack 1) 64bit
    CPU model: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
    CPU flags: 3005MHz MMX SSE SSE2 SSE3 SSSE3 HTT
    GPU model: AMD Radeon HD 6900 Series 8.840.3.0 2048Mb

    Settings
    Render: direct3d11
    Mode: 1920x1200 fullscreen
    Shaders: high
    Textures: high
    Filter: trilinear
    Anisotropy: 16x
    Occlusion: enabled
    Refraction: enabled
    Volumetric: enabled
    Tessellation: normal

    Scores: 681
    FPS: 27.0
    Min FPS: 11.9
    Max FPS: 70.4

    Hardware

    Binary: Windows 32bit Visual C++ 1600 Release Mar 1 2011
    Operating system: Windows 7 (build 7601, Service Pack 1) 64bit
    CPU model: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
    CPU flags: 3005MHz MMX SSE SSE2 SSE3 SSSE3 HTT
    GPU model: AMD Radeon HD 6900 Series 8.840.3.0 2048Mb

    Settings
    Render: direct3d11
    Mode: 1920x1200 fullscreen
    Shaders: high
    Textures: high
    Filter: trilinear
    Anisotropy: 16x
    Occlusion: enabled
    Refraction: enabled
    Volumetric: enabled
    Tessellation: extreme
     
    #69 kenshin353, May 8, 2011
    Last edited: May 8, 2011